PM3.6 - Game & Watch - Subaction - SpecialS
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Stats
IASA: |
None |
Hitboxes active: |
16-29 |
Hitbox set 0 hits: |
16 |
Subaction Index: |
0x1d0 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:16-29
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
1 |
0 |
0 |
361 |
Normal |
Shell |
2 |
3 |
|
0 |
1 |
1 |
0 |
0 |
361 |
Normal |
Shell |
2 |
3 |
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Scripts
Main
- Subroutine(0x15670)
- CreateHitBox(HitBoxArguments { bone_index: 29, hitbox_id: 0, set_id: 0, damage: Constant(1.0), trajectory: 361, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 0, size: 3.91, x_offset: 0.0, y_offset: 5.98, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Shell, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 29, hitbox_id: 1, set_id: 0, damage: Constant(1.0), trajectory: 361, wdsk: 0, kbg: 0, shield_damage: 0, bkb: 0, size: 2.34, x_offset: 0.0, y_offset: 1.2, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Shell, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Weapon, clang: true, unk5: true, direct: true, unk6: 0 })
- FloatVariableSet { variable: RandomAccessFloat(EnableTurnWhenBelowZero), value: 10 }
- Subroutine(0x156a0)
GFX
- AsyncWait(15.0)
- BoolVariableSetTrue { variable: RandomAccessBool (0x21) }
- Subroutine(0x286a8)
- GraphicEffect(GraphicEffect { graphic: 33, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(16.0)
- SoundEffect1(4472)
- SyncWait(3.0)
- SoundEffectStop(4472)
Other
- AsyncWait(15.0)
- ItemVisibility(false)
- UnknownEvent { namespace: 0xc, code: 0x17, unk1: 0x0, arguments: [Bool(false)] }
- TagDisplay(false)